Game Engine Plugin
Learn how you can integrate Machinations with your favourite Game Engine
Last updated
Learn how you can integrate Machinations with your favourite Game Engine
Last updated
Currently, we provide out-of-the-box support for Unity 3D
Our roadmap includes an Unreal Engine plugin, so both C# and C++ code bases are covered
The plugin is Open Source, so you can use it as an inspiration to integrate with other Game Engines
By using UP's flexible value mapping framework any changes to your diagram will be applied to your game, while your game is running
Extensive docs can be found here, on GitBook, and on our
For now, the first step for UP is to support integration. The product is now in Open Beta and can be downloaded from the .
Check our to see it in action.
On our near-future roadmap.